﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Wormhole.Engine.Communication.Action
{
	/// <author>Hannes Foulds</author>
	/// <date>13 October 2008</date>
	/// <summary>
	/// Game actions that can be performed.
	/// </summary>
	public enum GameActionType
	{
		StartPhase,
		NextPhase,
		GameTurnAction
	}
}
